A free download from http://www.dertz.in       
 
 
 
LYSERGICALLY YOURS (Free E-Book) 
by Frank Duff 
--------------------- This work is licensed under the Creative Commons 
Attribution-NonCommercial-ShareAlike License. 
To view a copy of this license, visit 
http://creativecommons.org/licenses/by-nc-sa/1.0/ or send a letter to: 
Creative Commons 559 Nathan Abbott Way Stanford California 94305 
USA. ---------------------- 
Published by: Insurgent Productions and No Media Kings 
(TORONTO) 
ISBN: 0-9734807-0-X 
Frank Duff likes getting mail at: 
[email protected]. 
The dead-tree edition of Lysergically Yours, perfect bound and with 
cover art by Max Meyer and Adam Lonero, can be purchased at 
http://frankduff.com. 
Further writings of Frank Duff's can also be found at the site. 
----------------------- 
For Boot 
And with thanks to: 
Courtney Lake, Nyala Ali, Jordan Powley, Kris Mofukn Hill, Adam
Lonero, Max Meyer, Robert Hopewell, Pat and Howard McCourt, all 
the K5ers and everyone else without whom this book would never have 
existed. 
----------------------- 
Ten hits of acid in my veins, orbiting tacitly my brain, preparing ere 
they take the plunge, despairing there for thoughts expunged, but never 
ones to needless linger, and knowing well the hapless bringer, of these 
events upon himself, they wasted moments not in stealth, and those 
sacred halls did enter, driving straight toward the centre, where Reason 
met in consultation, with others of important station-- included at this 
fine reception, were Poise, Discretion and Perception, and others who 
would be confused, to find soon their persons disabused, of the quaint 
outdated notion, that real earth and real ocean, existed ever on their 
own, without a mind to call their home. 
---------------------- 
-=one=- 
They occupied most of their time with a card game called Bop Ngo, or 
something similar. A scandalous event had occurred when Johnny tried 
to actually pronounce the name of the game once. Every one of his 
captors immediately tried to correct him and to explain the proper 
pronunciation. They succeeded in communicating exactly nothing, until 
Thoc had the brilliant idea of writing the word out for Johnny. This 
enabled him to immediately identify it as one of 
the-words-with-lots-of-circles. This had the secondary benefit of 
simultaneously eliminating it from his only other category for Korean 
words, being: the-words-with-not-so-many-circles. 
The method of play of this game apparently consisted largely of putting 
down unimportant cards to lull your opponents into a false sense of 
security. Then suddenly someone would lay down a card belonging to a 
special subset for which the rules of the game demanded that all players 
immediately start yelling and gesticulating as loudly and frantically as 
possible. The fracas would escalate to near jumbo-jet-landing
magnitude until suddenly all players would pull out their cell phones 
and continue to squawk loudly into the phones which would then 
register on their clamour-o-meters (a feature apparently present in all 
Korean cell phones) which player had contributed most powerfully to 
the pandemonium, that player then receiving one point and play 
continuing. Johnny had tried at one point to determine exactly which 
cards belonged to this special category. His most successful theory had 
been the short-lived but glorious 
'odd-numbered-red-cards-higher-than-six theory'. It was however 
contradicted three days after its conception by a controversial seven of 
squids play (squids being a green suit). 
There were very few allowable interruptions to Bop Ngo. The most 
common being shift change. There would be a jangling of keys and a 
click-clack of the door being unbolted from outside. Then two men 
would enter fully rested or, more often, hungover and two others would 
leave. Truth be told though, this rarely interrupted the game for more 
than a moment; the new arrivals often simply picking up the discarded 
hands of their predecessors and continuing from where the game had 
left off. Generally, the only other thing that superseded Bop Ngo was 
food; four generous meals a day. 
There were no cards being played just then however, and for neither of 
those reasons; there were gunshots outside. From the sounds of things, 
there would very shortly be gunshots inside. Johnny looked around for 
a place to hide or, failing that, something to be used as a weapon. Not 
surprisingly, considering he was in a cell, there was little in the way of 
either to be found. It's come to this then, he thought, digging into his 
pocket. When his captors had searched Johnny they had failed to notice 
the concealed second pocket inside the right hip pocket of his pants. 
The fact that they had searched him as one would search for weapons 
rather than for drugs was a sure sign that they had no idea why it was 
that there was such a huge price on Johnny's head. To be fair, Johnny 
wasn't exactly sure himself. He had sewn the pocket there himself in 
order to secret away his acid in the case of being hassled by the