A free download from http://www.dertz.in       
 
 
Frank Roscoe's Secret 
 
The Project Gutenberg EBook of Frank Roscoe's Secret , by Allen 
Chapman Copyright laws are changing all over the world. Be sure to 
check the copyright laws for your country before downloading or 
redistributing this or any other Project Gutenberg eBook. 
This header should be the first thing seen when viewing this Project 
Gutenberg file. Please do not remove it. Do not change or edit the 
header without written permission. 
Please read the "legal small print," and other information about the 
eBook and Project Gutenberg at the bottom of this file. Included is 
important information about your specific rights and restrictions in how 
the file may be used. You can also find out about how to make a 
donation to Project Gutenberg, and how to get involved. 
**Welcome To The World of Free Plain Vanilla Electronic Texts** 
**eBooks Readable By Both Humans and By Computers, Since 
1971** 
*****These eBooks Were Prepared By Thousands of 
Volunteers!***** 
Title: Frank Roscoe's Secret 
Author: Allen Chapman 
Release Date: February, 2006 [EBook #9854] [This file was first
posted on October 24, 2003] 
Edition: 10 
Language: English 
Character set encoding: US-ASCII 
*** START OF THE PROJECT GUTENBERG EBOOK, FRANK 
ROSCOE'S SECRET *** 
 
E-text prepared by Juliet Sutherland, Mary Meehan, and the Project 
Gutenberg Online Distributed Proofreading Team 
 
FRANK ROSCOE'S SECRET 
Or, The Darewell Chums in the Woods 
BY ALLEN CHAPMAN 
AUTHOR OF "BART STIRLING'S ROAD TO SUCCESS," 
"WORKING HARD TO WIN," "BOUND TO SUCCEED," "THE 
YOUNG STOREKEEPER," "NAT BORDEN'S FIND," ETC. 
1908 
 
CONTENTS 
I. PLANNING A DINNER II. A CONSPIRACY REVEALED III. 
NED IS CAPTURED IV. NED HEARS STRANGE TALK V. 
SUSPICIONS AROUSED VI. FRANK GETS A LETTER VII. 
BREAKING UP A DANCE VIII. FRANK IS WARNED IX. A 
STRANGER IN TOWN X. MR. HARDMAN'S QUEER ACT XI. 
NEWS FOR FRANK XII. THE LAZY RACE XIII. VACATION AT
HAND XIV. THE TELEPHONE WIRE XV. SEARCHING FOR 
FRANK XVI. WHERE FRANK WENT XVII. AN UNEXPECTED 
MEETING XVIII. A CANOE TRIP XIX. AT THE SANITARIUM XX. 
THE INTERVIEW XXI. FRANK LEAVES AGAIN XXII. FRANK IS 
EMPLOYED XXIII. PLANNING A RESCUE XXIV. FRANK LOSES 
HOPE XXV. FRANK'S SECRET DISCLOSED XXVI. ARRANGING 
AN ESCAPE XXVII. THE RUNAWAY DONKEY XXVIII. THE 
RESCUE XXIX. THE CURE--CONCLUSION 
 
FRANK ROSCOE'S SECRET 
CHAPTER I 
PLANNING A DINNER 
"That's the way to line 'em out, Ned!" 
"Go on now! Take another! You can get home!" 
"Wow! That wins the game! Hurrah for Ned Wilding!" 
Those were some of the shouts, amid a multitude of others, that came 
from scores of boyish throats as they watched the baseball game 
between the Darewell High School and the Lakeville Preparatory 
Academy. The occasion was the annual championship struggle, and the 
cries resulted from Ned's successful batting of the ball far over the 
center fielder's head. 
It was a critical moment for the score was tie, it was the ending of the 
ninth inning, and there were two men of the High School nine out. It all 
depended on Ned. 
But Ned was equal to the occasion. He had placed the ball well, and as 
soon as he heard the crack, when his bat struck it, he had darted for first. 
Then, running as he never had run before, he kept on to second. The 
encouraging shouts of his friends induced him to advance toward third, 
though by this time the center fielder had the ball and was throwing it
to the baseman. 
"Come on, Ned! Come on! Take a chance!" yelled Bart Keene, captain 
of the High School team. 
Then Ned, from a baseball standpoint of safety, did what might be 
termed a foolish thing. He reached third base just an instant before the 
ball did. He heard it strike the baseman's glove with a loud "plunk!" 
A second later, stooping to avoid being touched, Ned sprang up and ran 
toward the home plate. It was a desperate chance in a desperate game, 
for the Lakeville players were cool and experienced hands, and Ned 
was almost certain to be put out. However, he had chanced it. It was too 
late to go back now. He was running straight for home, as though there 
was no such thing as a baseman with a ball close behind him, waiting 
for a good chance to throw to the catcher and put him out. 
Right at the catcher Ned ran. The third baseman drew back his arm to 
throw the ball. The catcher put out his hands to grasp it. Then Ned 
jumped up into the air, springing as high as he could. 
This disconcerted the aim of the third baseman and he had to throw 
higher than he intended, to get the ball over Ned's head. 
It was what Ned intended that happened. 
The    
    
		
	
	
	Continue reading on your phone by scaning this QR Code
 
	 	
	
	
	    Tip: The current page has been bookmarked automatically. If you wish to continue reading later, just open the 
Dertz Homepage, and click on the 'continue reading' link at the bottom of the page.
	    
	    
