Sand Doom

Murray Leinster
蔢
Sand Doom, by William Fitzgerald Jenkins

The Project Gutenberg EBook of Sand Doom, by William Fitzgerald Jenkins This eBook is for the use of anyone anywhere at no cost and with almost no restrictions whatsoever. You may copy it, give it away or re-use it under the terms of the Project Gutenberg License included with this eBook or online at www.gutenberg.org
Title: Sand Doom
Author: William Fitzgerald Jenkins
Release Date: August 31, 2007 [EBook #22467]
Language: English
Character set encoding: ASCII
*** START OF THIS PROJECT GUTENBERG EBOOK SAND DOOM ***

Produced by Greg Weeks, LN Yaddanapudi and the Online Distributed Proofreading Team at http://www.pgdp.net

[Illustration: Cover Page]

[Illustration] SAND DOOM
BY MURRAY LEINSTER
Illustrated by Freas
+--------------------------------------------------------------+ | The problem was as neat a circle as one could ask for; | | without repair parts, they couldn't bring in the ship that | | carried the repair parts! | +--------------------------------------------------------------+
Bordman knew there was something wrong when the throbbing, acutely uncomfortable vibration of rocket blasts shook the ship. Rockets were strictly emergency devices, these days, so when they were used there was obviously an emergency.
He sat still. He had been reading, in the passenger lounge of the Warlock--a very small lounge indeed--but as a senior Colonial Survey officer he was well-traveled enough to know when things did not go right. He looked up from the bookscreen, waiting. Nobody came to explain the eccentricity of a spaceship using rockets. It would have been immediate, on a regular liner, but the Warlock was practically a tramp. This trip it carried just two passengers. Passenger service was not yet authorized to the planet ahead, and would not be until Bordman had made the report he was on his way to compile. At the moment, though, the rockets blasted, and stopped, and blasted again. There was something definitely wrong.
The Warlock's other passenger came out of her cabin. She looked surprised. She was Aletha Redfeather, an unusually lovely Amerind. It was extraordinary that a girl could be so self-sufficient on a tedious space-voyage, and Bordman approved of her. She was making the journey to Xosa II as a representative of the Amerind Historical Society, but she'd brought her own bookreels and some elaborate fancywork which--woman-fashion--she used to occupy her hands. She hadn't been at all a nuisance. Now she tilted her head on one side as she looked inquiringly at Bordman.
"I'm wondering, too," he told her, just as an especially sustained and violent shuddering of rocket-impulsion made his chair legs thutter on the floor.
There was a long period of stillness. Then another violent but much shorter blast. A shorter one still. Presently there was a half-second blast which must have been from a single rocket tube because of the mild shaking it produced. After that there was nothing at all.
Bordman frowned to himself. He'd been anticipating groundfall within a matter of hours, certainly. He'd just gone through his specbook carefully and re-familiarized himself with the work he was to survey on Xosa II. It was a perfectly commonplace minerals-planet development, and he'd expected to clear it FE--fully established--and probably TP and NQ ratings as well, indicating that tourists were permitted and no quarantine was necessary. Considering the aridity of the planet, no bacteriological dangers could be expected to exist, and if tourists wanted to view its monstrous deserts and infernolike wind sculptures--why they should be welcome.
But the ship had used rocket drive in the planet's near vicinity. Emergency. Which was ridiculous. This was a perfectly routine sort of voyage. Its purpose was the delivery of heavy equipment--specifically a smelter--and a senior Colonial Survey officer to report the completion of primary development.
Aletha waited, as if for more rocket blasts. Presently she smiled at some thought that had occurred to her.
"If this were an adventure tape," she said humorously, "the loudspeaker would now announce that the ship had established itself in an orbit around the strange, uncharted planet first sighted three days ago, and that volunteers were wanted for a boat landing."
Bordman demanded impatiently:
"Do you bother with adventure tapes? They're nonsense! A pure waste of time!"
Aletha smiled again.
"My ancestors," she told him, "used to hold tribal dances and make medicine and boast about how many scalps they'd taken and how they did it. It was satisfying--and educational for the young. Adolescents became familiar with the idea of what we nowadays call adventure. They were partly ready for it when it came. I suspect your ancestors used to tell each other stories about hunting mammoths and such. So I think it would be fun to hear that we were in orbit and that a boat landing was in order."
Bordman grunted. There were no longer adventures. The universe was settled; civilized. Of course there were still frontier planets--Xosa II was one--but pioneers had only hardships. Not adventures.
* * * * *
The ship-phone speaker clicked. It said curtly:
"Notice. We have arrived at Xosa
Continue reading on your phone by scaning this QR Code

 / 24
Tip: The current page has been bookmarked automatically. If you wish to continue reading later, just open the Dertz Homepage, and click on the 'continue reading' link at the bottom of the page.