Games for Everybody | Page 2

May C. Hofmann
Slipper. Cakes.
Valentines. Initial Compliments. Heart Hunt. Heart Pricks. Valentine
Puzzle. Hearts And Mittens. Riven Hearts. Proposals. Washington's
Birthday. April First. Easter Egg Race. Suspended Eggs. Egg Race.
Rolling Eggs. Bunny's Egg. July Fourth. Flags Of All Nations. Our
Flag. Hallowe'en. Hallowe'en Stories. Hallowe'en Fates. Some More
Fates. Water Charm. Over The Cider Mugs. Ships Of Fate. Cake With
Candles. Hunt The Squirrel. Christmas Tree. Christmas Guesses.
Christmas Wreath. Christmas Candles. A Game Within A Game. Toss
The Goodies. Snowballs. Decking Santa Claus.

PART I.
GAMES FOR CHILDREN.

ANIMAL SHOW.

An amusing game for children is one in which each child is to make
some sort of animal out of vegetables or fruit, and toothpicks.
When all the children have arrived, pass around slips of paper
containing a number and the name of some animal. Each one must keep
secret what his animal is to be.
Let the hostess prepare a basket of vegetables, potatoes, beets, carrots,
and fruits, lemons, bananas, etc., suitable for the occasion, from which
the children can take their choice to make their animals. Plenty of
toothpicks must be provided for the legs, ears and tails.
Allow five minutes for constructing the creatures.
Then collect the specimens, pinning a number corresponding to the one
on the slip, to its back, and arrange the "show" on a table. Many queer
sights will be seen.
The children, having received pencil and paper, should be told to write
down the number of each animal, and opposite it what the animal is
intended to represent.
A prize can be given to the one who has guessed the greatest number
correctly.

CHASE THE RABBIT.

All the children kneel on the floor in a ring with hands on each other's
shoulders.
One is chosen to be the "rabbit" and runs around outside the ring and
touches one of the players, who is to chase him to his "hole."
The minute the player is touched he must run to the left, while the
rabbit goes to the right, must tag the rabbit when they pass each other
and try to get back to the "hole" again. If he fails, he becomes the
"rabbit," and the game goes on as before.

SOAP-BUBBLE CONTEST.
Provide each child with a clay pipe and prepare two basins of soap suds
for the game. If a little glycerine is put in the water, the bubbles will
last longer.
Divide the company into two sides, an even number in each. Stretch a
cord or rope at a medium height across the middle of the room. Two
children, one from each side, play at a time. Each stands on his side,
blows the bubble from the pipe and blows it toward the opposite side,
and over the rope if he can. If it goes over the rope without breaking, he
has won one point for his side, if not, his side has lost. Tally is kept as
each set plays, and the side that has the most points, wins, and surely
deserves a prize.

ROSE GUESS.
Any child can play this simple game. Take a full blown rose and hold it
up where all can see it, then let them write on a slip of paper how many
petals they think are in the rose.
The petals are then counted by one of the children and the one who
guesses the nearest, receives a prize.

Any flower with many petals, can be used.

NEW BLIND MAN'S BUFF.
The one who is chosen for the "blind man" does not have his eyes
bandaged as in the old game.
Stretch a sheet between two doors and place a light, candle or lamp, on
a table some distance from the sheet. The "blind man" sits on the floor
or low chair in front of the light facing the sheet, but he must be so low
down that his shadow will not appear on the sheet.
The children form a line and march single file between the light and the
"blind man," who is not allowed to turn around. Thus their shadows are
thrown on the sheet and as they pass, the "blind man" must guess who
they are. The children may disguise their walk and height, so as to
puzzle him.
As soon as the "blind man" guesses one correctly, that one takes his
place and becomes "blind man," while the former takes his place in the
procession, and the game proceeds as before, but the children had better
change places, so the new "blind man" won't know their positions.

FINDING FLOWERS.
A very simple game for children is one played like the old-fashioned
"London Bridge."
Two children with joined hands stand opposite each other, and the rest
form a ring and pass under the raised hands, while they
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